*and some non-spoiler tips at the bottom*
Introduction:
Though particularly intrigued by the lore of the Bioshock Franchise, I really wasn’t much for the setting of Rapture…it’s claustrophobic feel and its immensely dark-right-off-the-bat setting. For me, Infinite was just a much better choice. Being able to see the utopia of Columbia with my own eyes before its fall was a much more intriguging prospect…and the discount on the game was an added push. And on top of that, being an American History buff, the lore was especially intriguging. Running on a 5 year old macbook pro, I knew this would be a gamble of a purchase whether it could handle it or not. And well, it paid off after an initial misgiving.
How well does it run:
After I had the game downloaded, it took forever to start up…what’s more, I experienced some annoying but slight lag at points. So after a couple of hours going through it, I shut it off. I had almost given up on the game, but decided to take it for another spin the next day. To my surprise, it worked brilliantly! No lag, no issues. In fact, the start up was significantly faster than the previous night (like 75% faster start-up). Also, should you start to experience lag at some points, I learned that hitting “esc” to go into menu fixes that most of the time. Also, if your game does close out (like mine did during a map change), shutting down the computer and coming back later fixes it (and the lag)…keep in mind my computer is 5 years old.
General thoughts:
Personally, I don’t really need to describe the game too much. It’s an established great game. What I will say, though is that it is a very immersive game in terms of environment…and some fun mini-games to go through (especially during the Fair. I loved how vivid and alive the environments are. If it weren’t for the inventual downfall of this utopia, this would be a really great place to visit. I loved running into the civillian populace and getting more exposition out of them. Default controls are somewhat awkward but that’s easly fixed becase you can easily re-keymap everything. One thing I will mention, though, is that you will experience hard choices and controversial situations (such as the depcition of social racism and issues…as two main sides are trying to overcome the other). On top of this, some foiks may find the allusions to Christianity (but it is not Christianity) troubling…basically, Columbia has developed a whole new religion where the Founding Fathers are, in fact, deities and they worship and pray to them as such. Also, this game isn’t for the faint of heart as there are many heartpounding and thrilling moments to experience. It’s not a straight First-Person-shooter at all. It very much is a role-playing game (without all the Role-playing mechanics…i.e. stat distribution, etc.). All in all, the game, itself is a fun story to go through and really plays out like a movie. The game, though linear, really gives you a lot of reason to explore, listen to conversations, and just immerse yourself.
Elizabeth:
There’s a huge meme about how Resident evil was annoying becase you had to constantly protect Ashley. And some people had misgiving about having to do similar in Infinite with Elizabeth. Fortunately, I found her character very interesting. For one thing, when she “follows” she actually can anticipate your movements, so sometimes she runs in front of you, right beside you, almost at random but never loses you. She can also find alternate routes too if she can’t follow you directly. She also gets out of your way if you need to walk past her. And in combat, she doesn’t need protecting…but infact will “protect” you in many ways, from throwing ammo, health, and using tears. She is also smart enough to use the skyline with you and independent of you. I loved the dialogue and exposition as you walked around with her. Telling you stories about herself, or asking you questions so that you can learn more about yourself. I enjoyed how depending on what you did or where you went, she would display an emotional (and facial response). And her healing you, throwing you useful weapons, money, and other items she finds was very helpful (and at times movie’esque). She will also locate supplies and doors and let you know…and even point. She follows you around, but (during non-combat) she is her own character and interacts with the environment. She provides much needed “light” especially when the game goes really dark. My only regret is that I can’t activate conversations with her (hit a button to talk), but have to wait for her to find something to trigger a conversation with. In the end, you do invest emotionally with her and feel like a team.
Tips:
1. hit “O” to see objectives, equip gear, etc.
2. You can gather ammo for all weapons, but you can only carry two at a time. I personally liked this…I’m not a fan of the “bottomless inventory bag". Enemies always drop weapons, so if you need one of theirs, take them down and seize it.
3. If you die, you lose money (and money is hard to comeby)
4. hit “Q” to switch between vigors…but hold it down to swap around the equipped and non equipped. The vigors are also keymapped to numbers on the keyboard.
5. You will never get enough money to upgrade all weapons completely, so pick 2 or 3 and focus on them.
6. Save ammo when you can, melee is very strong and can even have attached benefits with correct gear.
7. Do the optional quests…really do them.
8. You can make both stationary and mobile allies to fight beside you (but I won’t tell you how…it’s a minor plot point)…so do so.
9. Explore every nook and cranny and small space…items are often there…even found some in a waste basket that I had to look into. Doors left slighlty ajar are notorious for this, too.
10. If you really like a weapon but need to temporarily swap it, remember where u left it, you can pick it up later. Loose weapons stay on the ground indefinitely.